Engagement recordFRACTURE // 001
DivergenceFracture

Every impact can penetrate armor, tear through the hull, and disable the systems keeping your ship in the fight.

Take your warship into focused online PvP arenas, or fight solo and cooperatively with AI-controlled ships.

01Physical damage

Armor / hull / internal systems

Structural integrity is only the beginning.

A ship can survive the hit. Its systems may not.

Your warship has overall structural integrity, but damage is localized. Penetrating fire can strip hull sections, cripple engines, disable weapons, rupture ammunition, damage sensors, or destroy the core.

One projectileOne physical pathReal consequences
Gameplay capturePhysical damage record

Hull breach // internal damage

Gameplay footage showing physical projectiles penetrating warship armor, travelling through the hull, and damaging internal systems.
01

Impact

Velocity, mass, angle, and armor meet at a specific point on the hull.

02

Resolution

The shot can deflect, stop in the armor, or force its way through.

03

Internal travel

A penetrating projectile continues through the ship instead of becoming abstract damage.

04

System loss

Weapons, engines, sensors, ammunition, and the core can all take the hit.

02Functioning warship

Energy / armor / repairs / sensors

Command the whole warship.

Draw from one shared energy reserve to overdrive your thrusters, dodge incoming fire, or unleash powerful railgun shots.

Spend it to survive now. Preserve it to strike back.
Gameplay captureWarship operations record

Combat state // contested

Ship stateCombat capable
A
Armor profile

Angle the hull

Control which surfaces receive fire and make every plate work harder.

Oblique
R
Field repairs

Recover capability

Commit repair teams where restoring a system can change the fight.

Active
S
Sensor picture

Exploit the shadows

Use occlusion to break contact, conceal movement, and deny certainty.

Occluded
Gameplay footage showing energy-driven mobility and railgun fire alongside armor positioning, field repairs, and sensor use.
03Multiplayer and bots

Online PvP / solo / co-op / mixed teams

Online PvP is the main event.

The real fight is unpredictable.

Face another thinking captain online, or configure battles with AI-controlled warships fighting beside you, against you, or on both teams.

Gameplay captureOnline engagement record

Match configuration // open

Lead elementContact committedHolding attention
Flanking elementVector establishedWeapons ready
Primary experience

Outplay someone who can outplay you.

Physical damage, energy decisions, and Newtonian movement become hardest to read when another player is making the same calculations.

Online engagement gameplay showing one warship drawing attention while an allied captain attacks from the flank.
Choose oppositionFour configurations
PVP

Competitive online

Human captains on both sides. Every maneuver, feint, and firing solution matters.

SOLO

Against bots

Configure an arena and take on AI-controlled warships by yourself.

CO-OP

Humans against AI

Bring other captains together and cooperate against an AI fleet.

MIXED

Human and AI teams

Fill either side with the combination of human and AI ships you want.

04Asymmetric encounters

Power duel / unequal forces

Not every battle is fair.

Some engagements replace symmetry with a tactical problem. In a Power Duel, a coordinated pair of lighter warships confronts a heavier adversary. The imbalance defines the scenario. It is not a mistake.

Read the encounter. Exploit what your side has.
Gameplay capturePower Duel engagement

Force comparison // non-equivalent

Force ACorvette wingMobility / multiple vectors
Force BHeavy warshipMass / armor / firepower
Gameplay footage of two mobile corvettes engaging one heavily armed battleship in a Power Duel.
PWR
Power Duel // asymmetric engagement

Mobility and coordination against overwhelming firepower.

A coordinated corvette wing hunts a heavily armed battleship. Each side solves a different tactical problem.

05Arenas of the Fracture

Four engagement records

Focused battle spaces.

Every arena changes the engagement.

Movement, sightlines, sensor shadows, and weapon ranges meet inside four deliberate combat spaces. Learn the field, or let another captain use it against you.

Cold Contact arena gameplay captureGameplay capture // field reconnaissance
Incident file CC-01

Cold Contact

01
Lost Patrol arena gameplay captureGameplay capture // field reconnaissance
Incident file LP-02

Lost Patrol

02
Bloodbath Io arena gameplay captureGameplay capture // field reconnaissance
Incident file BI-03

Bloodbath Io

03
Faultline arena gameplay captureGameplay capture // field reconnaissance
Incident file FL-04

Faultline

04

Divergence: Fracture

Enter the Fracture.

Tactical space combat. Physical damage. Human opponents. Your warship.